Building an AI Dungeon Master: Full-Stack D&D Platform on k3s
TL;DR I’m building a multiplayer D&D platform where an AI powered by AWS Bedrock Claude runs the game. Players connect via a Next.js web app or Discord. A 5-tier lore context system gives the AI persistent memory across sessions. A background world simulation engine tracks NPC positions, inventory, faction standings, and in-game time so the AI can focus on storytelling instead of bookkeeping. The foundation is fully deployed on my home k3s cluster. The current work is turning a working tech demo into a game people actually want to sit down and play. ...